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	<title>    d r a g o n b o n e s      &#187; art</title>
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	<link>http://dragonbones.net</link>
	<description>        fantasy gaming, art, and tutorials...</description>
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		<title>3 Minute Portraits</title>
		<link>http://dragonbones.net/2012/01/31/3-minute-portraits-3/</link>
		<comments>http://dragonbones.net/2012/01/31/3-minute-portraits-3/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 02:28:40 +0000</pubDate>
		<dc:creator>mrlich</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[3 minute art]]></category>
		<category><![CDATA[3 minute portraits]]></category>
		<category><![CDATA[sketch]]></category>

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I&#8217;ve done another set of 3 minute portraits. To see who these three are based on, click here for for the reference images. While we&#8217;re on the topic of quick portraits, I have a new project in mind. These 3 minute portraits are great for scratching my &#8216;don&#8217;t want to focus for too long on [...]]]></description>
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<p style="text-align: center;"><a href="http://dragonbones.net/wp-content/uploads/2012/01/RSS.png" rel="lightbox[985]"><img class="wp-image-986 aligncenter" style="border-style: initial; border-color: initial;" title="RSS" src="http://dragonbones.net/wp-content/uploads/2012/01/RSS.png" alt="3 Minute Portraits" width="680" height="306" /></a></p>
<p style="text-align: left;">I&#8217;ve done another set of 3 minute portraits. To see who these three are based on, click here for for <a href="http://dragonbones.net/wp-content/gallery/reference/rss2.png" rel="lightbox[985]">the reference images</a>.</p>
<p style="text-align: left;">While we&#8217;re on the topic of quick portraits, I have a new project in mind. These 3 minute portraits are great for scratching my &#8216;don&#8217;t want to focus for too long on one thing&#8217; mindset, but not so great for catching true likenesses. With that in mind, I&#8217;m thinking that 5 minutes should do the trick. Today it occurred to me that a large collection of such portraits would make for an interesting gallery showing. Perhaps interesting enough to warrant my first public show.</p>
<p style="text-align: left;">How many would I need to create to warrant a show? Well, I got to thinking that 1 work week&#8217;s worth should do the trick.</p>
<p style="text-align: left;">40 hours / 5 minutes per portraits =480 portraits.</p>
<p style="text-align: left;">Yeah &#8211; that&#8217;s a lot of portraits, but you don&#8217;t get better without practice so I guess it&#8217;s time to practice. A lot.</p>
<p style="text-align: left;">I&#8217;ll post more about that soon.</p>
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		<title>Pay What You Want Commissions</title>
		<link>http://dragonbones.net/2011/12/09/pay-what-you-want-commissions/</link>
		<comments>http://dragonbones.net/2011/12/09/pay-what-you-want-commissions/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 19:00:36 +0000</pubDate>
		<dc:creator>mrlich</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[products]]></category>
		<category><![CDATA[character portraits]]></category>
		<category><![CDATA[commissions]]></category>
		<category><![CDATA[illustration]]></category>
		<category><![CDATA[pay what you want]]></category>
		<category><![CDATA[pwyw]]></category>

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Every now and again, I find myself with some free time. No really. It&#8217;s rare, but it does happen. When that happens, I like to offer up the opportunity for folks to pay what they want for commissions. You did, in fact, read that correctly. Pay what you want. If that&#8217;s $1, then it&#8217;s $1. [...]]]></description>
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<p><a href="http://dragonbones.net/wp-content/uploads/2009/08/crest_grey.jpg" rel="lightbox[767]"><img class="alignleft  wp-image-413" style="border-style: initial; border-color: initial; margin-right: 15px; border-width: 0px;" title="Dragonbones Crest" src="http://dragonbones.net/wp-content/uploads/2009/08/crest_grey-300x281.jpg" alt="Dragonbones Crest" width="220" height="204" /></a>Every now and again, I find myself with some free time.</p>
<p>No really. It&#8217;s rare, but it does happen.</p>
<p>When that happens, I like to offer up the opportunity for folks to <em>pay what they want</em> for commissions.</p>
<p>You did, in fact, read that correctly. Pay what you want. If that&#8217;s $1, then it&#8217;s $1. If that&#8217;s $5,000,000? Well, I&#8217;ll try <em>really</em> hard to make the art live up to the commission price.</p>
<h3>How It Works</h3>
<ol>
<li>Confirm that my Commission status (on the right) is set to <span style="color: #008000;">OPEN</span>.</li>
<li>Confirm that the Pay What You Want option (PWYW) is also set to <span style="color: #008000;">OPEN</span>. (<em>Please note:</em> if this option is NOT set to open when you request the work, I reserve the right to refund your money. This likely means that time is tight, but not tight enough to close commissions completely.)</li>
<li>Use the Donate via Paypal button in the upper right corner of this page to send me your commission fee.</li>
<li>Contact me via my <a title="Contact" href="http://dragonbones.net/about/contact/">contact form</a>. Let me know the following information via the form:</li>
<ol>
<li><strong>What you&#8217;re commissioning me to draw</strong>. Be as descriptive as possible! The more information you give me, the closer I can come to drawing what&#8217;s in your head.</li>
<li><strong>How much you sent me for the commission, </strong>and<strong> what email address you sent it from.</strong> This is to help avoid any criss crossing for multiple commissions or commissioners.</li>
</ol>
<li>I will email you to confirm that I have received both the information and the commission money. I will likely have a sketch attached to this email. If I plan on doing more work/revisions, I&#8217;ll ask you to confirm that I&#8217;m headed in the right direction based on the sketch. If I feel that the sketch is complete, I&#8217;ll let you know in this email.</li>
<li>I welcome your thoughts/comments/critiques.</li>
</ol>
<div><strong>Please Note:</strong> I reserve the right to do as much or as little as I feel is warranted by your commission fee. If you feel that my work is only worth $1 (or if that&#8217;s all you can spare) then you&#8217;re not likely to get an illustration that took me 15 hours to complete. I will, however, likely give you more than your money&#8217;s worth in general &#8211; I <em>do</em> have a reputation to uphold. <img src='http://dragonbones.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </div>
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		<title>How to Draw a Basic Face – The Infrastructure &#8211; Part Three</title>
		<link>http://dragonbones.net/2011/11/18/how-to-draw-a-basic-face-%e2%80%93-the-infrastructure-part-three/</link>
		<comments>http://dragonbones.net/2011/11/18/how-to-draw-a-basic-face-%e2%80%93-the-infrastructure-part-three/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 19:00:20 +0000</pubDate>
		<dc:creator>mrlich</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[art tutorial]]></category>
		<category><![CDATA[character portrait]]></category>
		<category><![CDATA[drawing tutorial]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[human face]]></category>

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As a wrap up to this series on drawing the Basic Human Face (part 1 &#124; part 2) I wanted to add a little nuance to the face we&#8217;ve built out. Creating the Map Using the center line and matching points on the interior of the ears, I created some angles to show the curvature [...]]]></description>
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<p><a href="http://dragonbones.net/wp-content/uploads/2011/11/Face3a1.png" rel="lightbox[848]"><img class="alignleft size-full wp-image-850" style="border-style: initial; border-color: initial; margin-right: 15px; border-width: 0px;" title="Drawing the Human Face Tutorial 3 - Step 1" src="http://dragonbones.net/wp-content/uploads/2011/11/Face3a1.png" alt="Drawing the Human Face Tutorial 3 - Step 1" width="130" height="173" /></a>As a wrap up to this series on drawing the Basic Human Face (<a title="How to Draw a Basic Face – The Infrastructure" href="http://dragonbones.net/2011/11/04/how-to-draw-a-basic-face-the-infrastructure/">part 1</a> | <a title="How to Draw a Basic Face – The Infrastructure – Part Two" href="http://dragonbones.net/2011/11/11/how-to-draw-a-basic-face-%E2%80%93-the-infrastructure-part-two/">part 2</a>) I wanted to add a little nuance to the face we&#8217;ve built out.</p>
<h3>Creating the Map</h3>
<p>Using the center line and matching points on the interior of the ears, I created some angles to show the curvature of the cheeks. You can see how the intersection points create a map of sorts for added details in the following image.</p>
<p>I find that using lines and vertices like this help immensely when drawing likenesses, which I&#8217;ll get into in more detail in a later post. Suffice to say that it&#8217;s a good habit to get into, and it makes it clear why folks have always told me that &#8216;artists are good at geometry&#8217;. This, for the record, is not always the case &#8211; just ask my high school geometry teacher.</p>
<h3>Adding the Deets</h3>
<p><a href="http://dragonbones.net/wp-content/uploads/2011/11/Face3b.png" rel="lightbox[848]"><img class="alignright size-full wp-image-851" style="border-style: initial; border-color: initial; margin-left: 15px; border-width: 0px;" title="Drawing the Human Face Tutorial 3 - Step 2" src="http://dragonbones.net/wp-content/uploads/2011/11/Face3b.png" alt="Drawing the Human Face Tutorial 3 - Step 2" width="130" height="173" /></a>Here you can see the added details I used the guidelines for. Simple delineation of the cheek bones and smile lines fall easily along the intersection points of my guides.</p>
<p style="text-align: justify; padding-left: 30px;"><strong>Protip:</strong> While it&#8217;s not <em>exactly</em> this simple, a good thing to keep in mind is this: the more detail you add to a face, the older the person looks. This easy trick makes it a simple matter to make a character look old or young &#8211; just by adding or removing additional information from our illustrations. Notice how much older this character looks just from the image above?</p>
<p>I also altered the poor guy&#8217;s haircut, because the simple &#8216;dome cut&#8217; from above was making me nuts.</p>
<p>What other details could we add to this face? How would we map them out beforehand to know where to place those features?</p>
<p style="text-align: center;"><a href="http://dragonbones.net/wp-content/uploads/2011/11/Face3-final.png" rel="lightbox[848]"><img class="aligncenter size-full wp-image-855" style="border-style: initial; border-color: initial; border-width: 0px;" title="Drawing the Human Face Tutorial 3 - Final" src="http://dragonbones.net/wp-content/uploads/2011/11/Face3-final.png" alt="Drawing the Human Face Tutorial 3 - Final" width="300" height="400" /></a></p>
<div>This post is a part of the work I&#8217;m doing as my entry in both <a href="http://www.nanowrimo.org/">NaNoWriMo</a> and <a href="http://www.nanodrawmo.com/">NaNoDrawMo</a> 2011. I would love to get your thoughts on this post or any of the others in the series. Feel free to comment following this post or <a href="http://dragonbones.net/about/contact/">email me</a>.</div>
<div>Edited to Add: See <a title="How to Draw a Basic Face – The Infrastructure" href="http://dragonbones.net/2011/11/04/how-to-draw-a-basic-face-the-infrastructure/">Part 1 here</a> and <a title="How to Draw a Basic Face – The Infrastructure – Part Two" href="http://dragonbones.net/2011/11/11/how-to-draw-a-basic-face-%e2%80%93-the-infrastructure-part-two/">Part 2 here</a>.</div>
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		<title>Happy Fourth of July!</title>
		<link>http://dragonbones.net/2011/07/04/happy-fourth-of-july/</link>
		<comments>http://dragonbones.net/2011/07/04/happy-fourth-of-july/#comments</comments>
		<pubDate>Mon, 04 Jul 2011 11:48:36 +0000</pubDate>
		<dc:creator>mrlich</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[NeverMet Press]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[digital artwork]]></category>
		<category><![CDATA[fantasy art]]></category>
		<category><![CDATA[illustration]]></category>
		<category><![CDATA[nmp]]></category>
		<category><![CDATA[open canvas]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[steampunk]]></category>
		<category><![CDATA[Uncle Sam]]></category>

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In honor of the 4th of July:]]></description>
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<p>In honor of the 4th of July:<br />
<iframe width="480" height="390" src="http://www.youtube.com/embed/JYU2bZ7qqa4" frameborder="0" allowfullscreen></iframe></p>
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		<title>God of Thunder</title>
		<link>http://dragonbones.net/2011/06/27/god-of-thunder/</link>
		<comments>http://dragonbones.net/2011/06/27/god-of-thunder/#comments</comments>
		<pubDate>Mon, 27 Jun 2011 14:00:28 +0000</pubDate>
		<dc:creator>mrlich</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[comic book]]></category>
		<category><![CDATA[fantasy art]]></category>
		<category><![CDATA[mjolner]]></category>
		<category><![CDATA[norse mythology]]></category>
		<category><![CDATA[open canvas]]></category>
		<category><![CDATA[thor]]></category>

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Always been a fan of Norse mythology. Thanks to that, I&#8217;ve never been a huge fan of Marvel&#8217;s version of Thor. I know, I know &#8211; just being honest. He&#8217;s a god, and he always seemed&#8230; awkward in the standard Marvel world. In recent years, I think that they&#8217;ve done a much better job of [...]]]></description>
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<p><a href="http://dragonbones.net/wp-content/gallery/sketchbook/thor.png" rel="lightbox[762]"><img class="ngg-singlepic ngg-left alignleft" style="margin-right: 15px; border: 0px;" src="http://dragonbones.net/wp-content/gallery/sketchbook/thor.png" alt="Thor" width="216" height="280" /></a>Always been a fan of Norse mythology. Thanks to that, I&#8217;ve never been a huge fan of Marvel&#8217;s version of Thor. I know, I know &#8211; just being honest. He&#8217;s a god, and he always seemed&#8230; awkward in the standard Marvel world. In recent years, I think that they&#8217;ve done a much better job of placing him within the world without making things so odd.</p>
<p>At any rate, when the folks over at <a href="http://www.meetup.com/XIONgroup/">Xion</a> decided that the May Art Jam would be Thor, I figured it would be a good time to have a go at the ol&#8217; Odinson. I decided to make his costume a bit more traditional &#8211; a bit less&#8230; tights.</p>
<p>As should be obvious, this needs a lot of work yet &#8211; especially in terms of Mjolner. I like the more traditional shape of the hammer, but it needs some knotwork to finish it off. This was really just meant as a quick sketch though, so perhaps another time.</p>
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