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	<title>    d r a g o n b o n e s      &#187; books</title>
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		<title>Open Game Table Vol. 2 &#8211; Now Available!</title>
		<link>http://dragonbones.net/2010/09/08/open-game-table-vol-2-now-available/</link>
		<comments>http://dragonbones.net/2010/09/08/open-game-table-vol-2-now-available/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 18:16:43 +0000</pubDate>
		<dc:creator>mrlich</dc:creator>
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Yes, the book has been available for a while now. What can I say? I&#8217;m playing catch up. Truth is, I couldn&#8217;t be more proud of this book if I had written it myself. Like its predecessor, the OGT v2 is a collection of the best articles to come out of role playing blogs over [...]]]></description>
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<p><a href="http://www.amazon.com/gp/product/0557500028?ie=UTF8&amp;tag=dragonbones-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=0557500028" target="_blank"><img class="size-full wp-image-552 alignleft" style="margin-right: 15px; border: 0px;" title="OGT2 Contributor" src="http://dragonbones.net/wp-content/uploads/2010/08/OGT2_Contributor.jpg" alt="OGT2 Contributor" width="144" height="186" /></a>Yes, the book has been available for a while now. What can I say? I&#8217;m playing catch up.</p>
<p>Truth is, I couldn&#8217;t be more proud of this book if I had written it myself. Like its predecessor, the OGT v2 is a collection of the best articles to come out of role playing blogs over the past year.</p>
<p>Through an <a href="http://www.thecoremechanic.com/2010/02/open-game-table-volume-2-peer-review.html" target="_blank">extremely impressive effort</a>on behalf of Dr. Jonathan Jacobs, a collection of tremendously dedicated reviewers, writers, editors, and my fellow artists, we have managed to refine, tweak, add to, and re-tweak a collection of entries that could keep any group of gamers in new ideas for quite a while.</p>
<p>Inspiration? No problem. Rules / crunch? No sweat. Philosophy? You betcha.</p>
<p>Go. Check it out. I promise you won&#8217;t be disappointed.</p>
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		<title>Open Game Table &#8211; LIVE!</title>
		<link>http://dragonbones.net/2009/03/24/open-game-table-live/</link>
		<comments>http://dragonbones.net/2009/03/24/open-game-table-live/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 16:33:41 +0000</pubDate>
		<dc:creator>mrlich</dc:creator>
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		<description><![CDATA[The Open Game Table Anthology of Roleplaying Game Blogs Volume 1 is live and available for purchase at Amazon.com and Lulu.com]]></description>
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<p>Well kids &#8211; yesterday was the day &#8211; The Open Game Table Anthology of Roleplaying Game Blogs Volume 1 went live. Jonathan (editor / project lead for the book) posted about the release over at <a href="http://www.thecoremechanic.com/2009/03/open-game-table-now-on-sale.html" target="_blank">the Core Mechanic</a>.</p>
<p>There&#8217;s even a review of the book over at <a href="http://blog.wired.com/geekdad/2009/03/review-open-gam.html" target="_blank">WIRED Magazine&#8217;s GeekDad blog</a>!</p>
<p>I&#8217;ve said it before and I&#8217;ll say it again &#8211; I&#8217;m very proud to call myself part of such a quality compilation of information and fun. Check out those reviews or go straight here to <a href="http://www.amazon.com/gp/product/0578014742?ie=UTF8&amp;tag=wwwdragonbonn-20">purchase a copy for yourself</a>!</p>
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		<title>Dragonbones.Net on WIRED!</title>
		<link>http://dragonbones.net/2009/03/17/dragonbonesnet-on-wired/</link>
		<comments>http://dragonbones.net/2009/03/17/dragonbonesnet-on-wired/#comments</comments>
		<pubDate>Tue, 17 Mar 2009 15:30:04 +0000</pubDate>
		<dc:creator>mrlich</dc:creator>
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		<description><![CDATA[Love for the Open Game Table Anthology from WIRED's Geekdad blog.]]></description>
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<p>&#8230;sorta. </p>
<p>The Open Game Table Anthology is getting a little pre-release love from Geekdad. Check out the <a href="http://blog.wired.com/geekdad/2009/03/launch-of-rpg-b.html" target="_blank">gamer love</a>.</p>
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		<title>Open Game Table: The Anthology of Roleplaying Game Blogs &#8211; Volume 1</title>
		<link>http://dragonbones.net/2009/03/11/open-game-table-the-anthology-of-roleplaying-game-blogs-volume-1/</link>
		<comments>http://dragonbones.net/2009/03/11/open-game-table-the-anthology-of-roleplaying-game-blogs-volume-1/#comments</comments>
		<pubDate>Thu, 12 Mar 2009 03:35:21 +0000</pubDate>
		<dc:creator>mrlich</dc:creator>
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		<guid isPermaLink="false">http://dragonbones.net/?p=304</guid>
		<description><![CDATA[Announcing the Open Game Table Anthology of Roleplaying Game Blogs Volume 1.]]></description>
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<p style="text-align: center;"><a href="http://dragonbones.net/wp-content/gallery/reference/ogt_anthology_cover.jpg" rel="lightbox[304]" target="_blank"><img class="aligncenter" src="http://docs.google.com/File?id=dcjpvj6h_236chhhnnft_b" border="0" alt="" width="600" height="395" /></a></p>
<p>Ladies and Gentlemen, I introduce to you <strong><em>Open Game Table &#8211; The Anthology of </em></strong><strong><em>Roleplaying</em></strong><strong><em> Game Blogs, Volume 1</em></strong><em>. </em>It&#8217;s a compilation of the best blog/journal entries relating to RPGs, providing insight and advice to DMs and players alike.  I like to think of it as the <em>New England Journal of Medicine</em> for gamers; it collects knowledge and experience from the people on the ground and presents them in book format for peers to learn from and refer to later.</p>
<p>I&#8217;ve held off making this anthology public knowledge because we didn&#8217;t have an &#8216;available to the public&#8217; date. I didn&#8217;t want to taunt you nice folks with something so delightful only to say &#8220;I&#8217;ll tell you later when you can actually get it.&#8221; Seemed kinda cruel.</p>
<p>We have a date &#8211; <strong>March 23rd, 2009</strong>.</p>
<p>&#8230;a date that will live in infam&#8230; wha? Too much? Over the top?</p>
<p>Ok &#8211; ok, I just get a little excited when I talk about this project.</p>
<p><strong><em>Why am I so stoked?  Let&#8217;s see&#8230;.</em></strong></p>
<p><span id="more-304"></span>1. First and foremost, let&#8217;s be honest: I&#8217;m excited because <strong>three of my black and white drawings will be included in the anthology</strong>, part the wide spectrum of styles of art represented.  I love knowing that I will soon be able to walk into my local gaming/hobby shop, pull a book off of the shelf, and flip through it to find my artwork. That&#8217;s a real thrill for Yours Truly.</p>
<p>2. This anthology is a book by gamers for gamers (forgive the cliché).  It&#8217;s filled with tried and true gaming stuff that <em>just. plain. works.</em> That means far more to me than some faceless corporation spewing stuff out just to fill pages and their coffers.</p>
<p>3. I&#8217;ve just received news that the previews are already coming in and making us all blush with their enthusiasm.  According to their editor, <strong>WIRED Magazine&#8217;s </strong><a id="qw8j" title="Geek Dad" href="http://blog.wired.com/geekdad/"><strong>Geek Dad</strong></a><strong> blog</strong> is planning to preview the book next week and then run a full review of the book on release day (which, in case you weren&#8217;t paying attention earlier is March 23rd). This is the kind of buzz that&#8217;s just what people hope for when they start a project, and it&#8217;s going to coincide with opening day.</p>
<p>4. Over the years, I&#8217;ve seen many project offers hit my plate, but none of them has ever come to fruition.  I&#8217;m not claiming I&#8217;m perfect, but I often found the people requesting my participation in these projects lack the tenacity to see them to fruition. Their half-baked ideas dropped off as their everyday work world or life dramas got in the way.  It&#8217;s frustrating to get motivated on a project just to watch it fizzle.  The good news is that this just wasn&#8217;t the case here.  This <strong>Open Game Table</strong> anthology is a quality product created by people who didn&#8217;t let time, frustration, or personal drama get in the way of the end game. <a id="vv0d" title="Jonathan Jacobs" href="http://thecoremechanic.com/">Jonathan Jacobs, PhD</a> (the man who created the project and compiled the book) is the sort of guy who gets the job done &#8211; calmly, methodically, and in a way that just oozes quality.  He was a pleasure to work with, and I will gladly do so again if given the opportunity.</p>
<p>Ok &#8211; I&#8217;ll stop gushing, but in the end, I guess it&#8217;s simply a case of &#8220;Here&#8217;s this great product that is actually going to hit store shelves, and oh &#8211; did I mention? I&#8217;m in there.&#8221;</p>
<p>Makes a guy feel pretty damn cool.</p>
<p>If you&#8217;d like to learn more, check out Jonathan&#8217;s posts involving the <a id="le7q" title="Open Game Table" href="http://www.thecoremechanic.com/search/label/Open%20Game%20Table">Open Game Table</a> .</div>
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		<title>Book Review &#8211; Simplified Anatomy for the Comic Book Artist</title>
		<link>http://dragonbones.net/2008/10/21/book-review-simplified-anatomy-for-the-comic-book-artist/</link>
		<comments>http://dragonbones.net/2008/10/21/book-review-simplified-anatomy-for-the-comic-book-artist/#comments</comments>
		<pubDate>Tue, 21 Oct 2008 17:20:20 +0000</pubDate>
		<dc:creator>mrlich</dc:creator>
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Overall Score: Ease of Use: Clarity: Usefulness: Overall Review (in brief) Simplified Anatomy for the Comic Book Artist is good, solid book for artists even if it is a bit&#8230; simplified. That is the point, after all, and Christopher Hart Seems to accomplish it well. This is a simple &#8216;breakdown&#8217; of anatomy. Rather than get [...]]]></description>
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<td align="right">Overall Score:</td>
<td align="center"><img style="border: 0pt none;" src="http://dragonbones.net/wp-content/gallery/images/rate_4.gif" border="0" alt="2/5" width="119" height="21" /></td>
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<td align="right">Ease of Use:</td>
<td align="center"><img style="border: 0pt none;" src="http://dragonbones.net/wp-content/gallery/images/rate_4.gif" border="0" alt="3/5" width="119" height="21" /></td>
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<td align="right">Clarity:</td>
<td align="center"><img src="http://dragonbones.net/wp-content/gallery/images/rate_4.gif" border="0" alt="4/5" width="119" height="21" /></td>
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<td align="right">Usefulness:</td>
<td align="center"><img style="border: 0pt none;" src="http://dragonbones.net/wp-content/gallery/images/rate_3.gif" border="0" alt="5/5" width="119" height="21" /></td>
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<h2>Overall Review (in brief)</h2>
<p><a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=%2Fgp%2Fsearch%3Fy%3D0%26field-keywords%3DSimplified%20Anatomy%20for%20the%20Comic%20Book%20Artist%26url%3Dsearch-alias%3Daps%26ref%5F%3Dnb%5Fss%5F%26x%3D0&amp;tag=wwwdragonbonn-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=390957">Simplified Anatomy for the Comic Book Artist</a><img style="border:none !important; margin:0px !important;" src="https://www.assoc-amazon.com/e/ir?t=wwwdragonbonn-20&amp;l=ur2&amp;o=1" border="0" alt="" width="1" height="1" /> is good, solid book for artists even if it is a bit&#8230; simplified. That is the point, after all, and <a href="http://www.chrishartbooks.com/" target="_blank"><span class="tiddlyLink tiddlyLinkNonExisting">Christopher Hart</span></a> Seems to accomplish it well. This is a simple &#8216;breakdown&#8217; of anatomy. Rather than get too terribly specific about the details of each sinew of a muscle, he teaches the basic shape. In a world of deadlines and concept art sketch work, this seems a nearly mandatory book to have in your collection &#8211; even if you&#8217;ll only use it &#8216;once in a while&#8217;.</p>
<p><span id="more-116"></span></p>
<h2>Book&#8217;s Best Feature(s)</h2>
<p><strong>Muscle Maps by Character Role</strong> &#8211; I think that this is brilliant. I plan to do a bunch of my own for my personal reference.</p>
<p><strong>Muscle Groups &#8211; One at a Time</strong> &#8211; Here too, the book shines, though I think slightly less than with the muscle maps. This region feels a little more &#8216;common&#8217; to the broad spectrum of other how to books out there, but Chris <em>does</em> do what this book intends &#8211; he simplifies things for us.</p>
<p>I usually worry a bit when I see <span class="tiddlyLink tiddlyLinkNonExisting">Chris Hart</span>&#8216;s name associated with a book. I mean no offense to Chris &#8211; he simply seems to be aiming for a different audience than what I consider myself to be. Since I&#8217;m looking to get a feel for the full range of books out there, I thought that I would give this one a try anyway. I&#8217;m very glad that I did.</p>
<p>I&#8217;m really not trying to bust stones here, but the first sixty or so pages just struck me as filler. Maybe I&#8217;m too cocky for my own good and I think that I have a better grasp on the head/neck than I do, but it seemed like there were an awful lot of &#8216;blow up&#8217; shots and they paid more attention to these than was really needed.</p>
<p>Where I really started feeling the value of the book was at page sixty-five where Chris begins looking at Body Types by Character Roles. The &#8216;muscle maps&#8217; (as he calls them) of &#8216;standardized characters seemed very insightful to me. It seems a great way to start zeroing in on what you want your viewers to see or think about your characters without hanging a neon sign on your characters&#8217; chests.</p>
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