Posts Tagged “NeverMet Press”

nmplogo_smI’ve decided to start a new (and regular) follow-up to the work I’m doing with Nevermet Press. Why, you ask? Well – a couple of reasons actualy:

  1. This group is awesome. I think that they deserve more attention than they are currently getting. Don’t get me wrong – we/they are just starting out, and there’s already been attention from Wired.com’s GeekDad blog and there’s a team up with the Kobold Quarterly already in the works. That’s enough to tell me that people are taking notice, but I would like to see the focus on NMP be… even more impressive. We’re (I’ll use ‘we’ since I feel like I’m part of the team – and not some really a standard contractor) using a crowd-sourcing model, and the very concept is fascinating to me. I’m very curious to see where it leads.
  2. Since NMP is posting all work under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License I thought that it might be nice to retain a copy of the images that I do for the site here for all three of you – my adoring fans. I’ll tell you a little more about the process I use and the media involved when it’s here on my sight so that we can keep the focus on art here and the focus on gaming there. Makes sense to me anyway.

I’ll be starting these on this coming Tuesday (Aug. 25th, 2009) and I’ll try to keep them coming every Tues/Thursday – at least until I get caught up to the current release. As always, I welcome your thoughts/comments!

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The DesireWe’ve started to have a gallery of artwork done for the website over at NevermetPress.com. It currently includes all the artwork done for the first three print cycles – The Desire, Immeril Lithose, and Brother Ptolemy.

I’ve always found the art of gaming to be a great source of inspiration. I can remember cracking open that famous red boxed basic set and pouring through the pages – the written words mean a lot, but the artwork… well – it was like a window into the world that the text spoke of. The difference between hearing a story about someones vacation and actually watching it happen. It was a large part of the impetus behind my career in art. Go and check it out – be inspired by the wonderful talents there and go in a new direction with your game.

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The False Charity characters with my illustrations for Nevermet Press.

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Wired’s Geek Dad wrote up Nevermet Press in today’s blog entry.

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Video of the illustration process behind “The Masquerade” for Nevermet Press.

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