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Creating the Map
Using the center line and matching points on the interior of the ears, I created some angles to show the curvature of the cheeks. You can see how the intersection points create a map of sorts for added details in the following image.
I find that using lines and vertices like this help immensely when drawing likenesses, which I’ll get into in more detail in a later post. Suffice to say that it’s a good habit to get into, and it makes it clear why folks have always told me that ‘artists are good at geometry’. This, for the record, is not always the case – just ask my high school geometry teacher.
Adding the Deets
Protip: While it’s not exactly this simple, a good thing to keep in mind is this: the more detail you add to a face, the older the person looks. This easy trick makes it a simple matter to make a character look old or young – just by adding or removing additional information from our illustrations. Notice how much older this character looks just from the image above?
I also altered the poor guy’s haircut, because the simple ‘dome cut’ from above was making me nuts.
What other details could we add to this face? How would we map them out beforehand to know where to place those features?